Walters Guide to Building Vacuform Models
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Introduction:
The purpose of this article is to present my guidelines on building
a vacuform model. These techniques are by far not set in stone, they
are simply my way.
I would have never ventured into building vacuform kits if it wasn’t
for Clinton Groves. Everything I have
learned about building vacuform kits I learned from watching Clint’s
video, “Building Vacuum Formed Models” and by reading Russell
Brown’s Airline Modeller magazine, the Ailiner Modelling Digest
(AMD) and Welsh Models instruction sheets. If you do not own a copy
of Clint’s video, keep writing to him so that he will consider
re-releasing it on CD-ROM format.
The materials that I use were all purchased at my local Hobby Lobby
and hardware store. I do not know the equivalent name for these products
overseas, but as a modeler you can decide what works best for you. I
did!
I am not promising that the techniques I am introducing are the best
way for others to build vacuform models; they are simply what works
best for me. I hope they help you out as well!
Good luck and enjoy!
Materials:
-
flat surface (I use a 9” x 11” glass cutting board
with little plastic pegs on each corner)
-
sandpaper ( I do not use water-resistant sand paper but 60 grid
3M dry paper)
-
plastic (liquid) welding cement (I prefer Ambroid Pro-Weld)
-
plastic cement (again, Ambroid )
-
hobby knife (X-acto) or any other modeling knife
-
fine tooth hobby saw (X-Acto fine is what I use)
-
epoxy (slow-curing 20 minute works best for me as it flows well)
-
masking tape (I like 3M because it is not too sticky)
-
A permanent marker (Sharpie medium point)
-
cyanocrylate glue (I use plain old Krazy Glue)
Getting
Started:
I start by studying the plans and deciding what it is
that I want to do with the model: Am I going to modify the existing model
to make a larger or smaller variant of the subject? Or I am simply going
to build it as it is?
After deciding, I trace the outline of all the model parts while they
are still on the styrene sheet with a medium-point Sharpie. I try to mark
the parts in such a way that half of the black line is on the plastic
part and half is on the styrene sheet.
Cut the major sections using an X-Acto knife; I prefer a slightly used
blade. Score deep but not all the way through into the styrene and then,
using a downward motion, snap the plastic apart.
Place the knife at an angle to the individual parts and score around their
contour. Again, score hard but not all the way through. Always carry all
the scoring lines all the way out of the sheet. This will facilitate snapping
them apart.
Holding on strongly to the part with your weak hand, use your dominant
hand to snap the unwanted plastic away from the part. Once the first break
is done, the plastic will almost peel off.
Only cut all the way through on the parts that are too
small to hold on to.
When cutting/snapping identical parts like engine halves, horizontal stabs,
etc., I always score a number on the inside of the part to identify the
matting part.
Welsh is pretty good about placing matting parts side by side, but once
you cut them all from the styrene sheet confusion begins.
Snap
all the parts and do not worry about excess plastic since it will be sanded
away later. Do take extra care around flap tracks, etc.
Do not be afraid, snap away and show the kit who is in charge. Besides,
if you break the plastic, you can always fix it by gluing it back. Remember,
we are modelers and gluing is what we do best!
With a little patience, you will have this step mastered in no time.
I do not spend much time with the props unless I really have to. Aeroclub
makes metal replacement props for most of the Welsh kits.
Sanding:
Ok, here we go! So far, so good. Here is what separates
the vacuform model builders from the injection model builders.
Once
you finish snapping all the parts from the plastic styrene sheet, you
will notice that there is a white line all the way around the parts. (White
in contrast to the black Sharpie line you drew, remember?)
Well, this is the styrene thickness, and exactly what you have to sand
away. I hope that you haven’t just finished trimming your fingernails
because when you are done with this step your fingernails will be shorter,
trust me!
Glue or tape an 8 ½” x 11” sheet of 60 grid sandpaper to the
cutting board. I leave two edges of the paper free of masking tape.
This
is a good time to get some strong adult refreshment!!!
Then, cut lots of 2” long or longer strips of masking tape. Make
small handles with the tape and attach to all the parts. For the little
parts, improvise, but still make handles for them.
I hope that by now the refreshment is taking effect, because I know this
is why most modelers do not like building vacuform kits: THE SANDING.
Again, the black Sharpie line represents the outer edge of the actual
part; all the white stuff under it is excess plastic. Not much under the
fuselage, but lots of it under engine halves, wings, and horizontal and
vertical stabilizers.
The coarse sandpaper will cut the plastic really fast, so try to sand
applying equal pressure on the surface of the parts. Use circular motions
while sanding and check often for proper fitting and to make sure you
are not oversanding.
I usually start with the fuselage bulkheads. Do NOT sand them too much.
They usually turn out to be undersized if sanded to shape. Most of the
time, I dry fit them to one half of the fuselage to make sure they are
going to have the proper diameter.
Then,
I move on to the fuselage. I sand both halves a bit a time to be able
to dry fit them as I go. Again, do NOT oversand the fuselage halves. This
will create fit and shape problems. It IS possible to correct an oversanded
fuselage by adding a piece of styrene plastic, but it is best if you do
not go there at all. It is better to have a fuselage that is a bit larger
in diameter than an ugly, skinny-looking one.
Always try to apply equal pressure on all the parts as you sand.
Again,
you can see how important it was to trace the vacuform parts with a black
permanent marker before cutting them out of the sheet. As you sand the
fuselage and all the other parts down, you will notice that a tiny white
strip of styrene plastic starts to peel off the parts. I remove that excess
plastic off with my fingernail or whatever is left of it, then continue
sanding lightly until the white line is all gone and you end up with a
nice solid black edge. At that point, you are done sanding the fuselage.
I cannot overstress the importance of dry fitting your parts as you sand.
You can always sand some more but if you oversand you have just created
more work for yourself.
So far, so good, right? Now, we move to the wings.
The wings are a bit tricky. You’d probably like to just sand them
down flat on the paper, but you CANNOT do this.
The trailing edge must be thinner than the leading edge. I found that
the best way to do this is to sand the wing flat on the paper just for
a few passes. Then I grab the wing and sand the trailing edges on one
of the straight edges of the cutting board. After cutting some of the
plastic off, sand the whole wing flat on the paper. Do this to both the
top and bottom halves and dry fit them as you sand. Remember, the little
white line of styrene will start curling up and separating from the wing.
This means you are almost there. Sand a little extra off the wing tip,
then the trailing edge. The reason you want to sand the wing flat again
is to avoid leaving a wedge-shaped trailing edge. Dry fit the parts as
often as possible.
By now, if you are not completely covered in plastic shavings, you have
done something wrong.
Assembling:
At
this point you have fuselage and bulkheads ready. The placement of the
bulkheads is very important. I usually make extra ones for re-enforcement,
especially around the wing fairings. If you are planning to stretch or
shorten the model, make even more bulkheads; this will double the strength
of the fuselage joints. Cut a little rectangle-shaped notch at the top
and bottom of each bulkhead. This is done to allow the epoxy used to re-enforce
the fuselage joint to flow freely back and forth through the whole length
of the fuselage. Make sure you sand the points that will form as a consequence
of the cuts down a bit. These pointy ends could deform the fuselage shape
when you glue the halves together.
Glue
the bulkhead to one of the fuselage halves. Do not be shy on the use of
glue; the more the better. Just do not melt them! Make sure they are straight
and perpendicular to the fuselage. I let them dry for about four hours
before I start fitting the other half of the fuselage on.
Engine halves and nacelles are very easy to do. Just lay them flat on
the paper, apply equal pressure with your fingers, (which by now should
be nice and numb with perfectly round fingernails), and sand away. These
parts won’t need too much sanding so go easy AND DRY FIT YOUR PARTS.
Did I mention yet how important it is to dry fit
your parts?
Once the bulkheads have dried completely, test fit the
other fuselage half.
Make sure that the bulkheads have the proper shape; otherwise, they will
distort and misalign the fuselage.
Glue the fuselage halves together. Use thin strips of masking tape to
make sure of the proper matting of the fuselage.
After the fuselage has dried, it is time for Clint Groves’ “river
of epoxy” technique.
I usually cut a hole on a wing fairing or on the belly where the wing
will be mated Then I use 20-minute epoxy because it is not so viscious
and flows well. I mix about 5 ml of epoxy for a small fuselage and about
10 ml for a large one. Pour the epoxy into the fuselage and then make
sure the epoxy travels along the whole length of the fuselage. Rock the
fuselage back and forth, making sure that some of the epoxy travels around
the bulkhead as well.
Remember that epoxy does not fuse to the plastic. It only creates a rigid
bond. It is brittle and if excess force is applied to the bond, it will
break cleanly off the plastic and rattle around inside the model.
Once the epoxy dries, flip the model and do the bottom/top halve.
I use cyanocrylate glue (Krazy Glue) to attach the metal parts like props
and landing gear to my models.
.
Conclusion:
See, it wasn’t so bad after all. It is a long
and a bit tedious of a procedure, but once you get this far, you now have
your basic injection model kit. Use the same method/techniques that you
use for building your injection models from here on. Just remember that
vacuform kits are more delicate than injection kits, so be nice to them
and you will end up with a gorgeous-looking model. The more vacs you build,
the easier they get.
Questions or comments may be sent via the email link
on the masthead.
Walter Mertins
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