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Revell-Monogram 1/24 scale 2000-2002 NASCAR Monte Carlo
 

Revell-Monogram 1/24 scale 2000-2002 NASCAR Monte Carlo

By Jodie Peeler

Last month we learned how to spruce up one of Revell-Monogram’s Dodge Intrepid kits. Based on the “Pro-Finish” kit platform, the Dodge has simpler components but turns into a generally accurate representation of a NASCAR Dodge Intrepid. This month, we’ll learn how to improve one of the “traditional” Revell-Monogram full-glue stock car kits.

The Kit

Monogram introduced its line of full-glue kits in 1983, and it’s been one of the most successful lines of kits any manufacturer has produced to date. Over the years, body shells were updated, and on occasion so were the chassis, roll cage and engine components. However, while it’s fairly simple to tool a new body shell when changes justify it, tooling a new chassis means essentially tooling a complete new kit. Cost prohibits doing this with each new body style.

As a result, the builder sometimes has problems with some of these kits. The full-glue Ford Taurus is a good example. Its chassis was originally tooled for the mid-1990s series of Ford Thunderbirds. However, in 1998, when NASCAR let Ford switch to the Taurus, a Taurus body shell was tooled to fit the T-bird chassis, and additional parts were provided to help the chassis fit the wider and longer body shell. While this didn’t work too badly, the Taurus nevertheless suffered from ride-height problems (the body wants to “float” a bit above the chassis) and wheels/tires that stick out from the wheel wells (which you fix by grinding away the plastic disc molded to the inner backing plate/brake drum part).

But while the 1998-1999 Taurus worked reasonably well with the Thunderbird chassis, the 2000 Taurus body shell simply didn’t work well at all. The roll cage didn’t want to sit properly in the body, and nothing seemed quite right about it. Many NASCAR modelers in the know actually preferred buying the pre-decorated Pro-Finish kits, stripping them, and repainting them to use with their favorite decals. (Some of these modelers say the Pro-Finish body is more accurate, too. Since I was raised in a staunch Chevrolet household and don’t have much interest in any Ford that wasn’t driven by a guy named “Fireball,” I’ll take their word for it.) Revellogram is due to give us a new Taurus kit soon, and one hopes it’ll be based on the Pro-Finish tool.

Why does all this Ford talk matter when the car we’re about to build is a Chevrolet? Well, the message is the same. While you won’t have to do Taurus-caliber surgery to the Monte Carlo, you’ll still need to do some work to make it look right. Revellogram’s 2000-2002 Monte Carlo is a good kit, but it needs some work. Among other problems, its rear spoiler is too small. It also lacks the “Earnhardt bar”, that vertical bar running from the dashboard to the roll cage halo. Depending on the time period you’re building a car from, you’ll need to work on the front air dam. You’ll have lots of work filling gaps where the front clip and hood meet. The biggest problem with the Monte Carlo kit is that its chassis has a shorter wheelbase than its body! If built straight from the box, the front wheels aren’t centered in the wheel wells, but sit slightly to the rear.

Construction

I wanted to fix these problems because I have several beautiful out of production decal sheets for these cars in my collection. Before I commit a decal sheet to a model, I want to make sure that model’s fixed the best I can fix it. For this project we’ll be building the Goodwrench/Oreo car driven by Dale Earnhardt during the Bud Shootout at Daytona in February 2001.

Why this car? Well, I think it’s probably the best-looking Goodwrench car Earnhardt ever drove. Maybe I’m in the minority, but the usual black and silver with red-orange striping we associate with Earnhardt’s “Intimidator” persona just looked visually jarring to me. On the other hand, the black and white with blue striping of the Goodwrench/Oreo car was just…well, pretty. (There’s also the matter of how good Oreo cookies are, too, but that’s another story.) It’s a really good-looking departure from the usual black cars you see. I fell in love with this car the first time I saw it, and I knew I wanted to build it.

While I used a long out-of-production aftermarket decal sheet for this build, the Revellogram 2001 Earnhardt kit includes Oreo markings on its decal sheet (along with markings for the standard Goodwrench car he drove in his final Daytona 500). While the sheet is not quite accurate for either car (the roof’s “3” decal is too small, for one, and there are some missing decals for both versions), it’ll let you approximate the car we’re building here. (There may be other sheets out there that will let you build this car, but, not having seen them in person, I can’t comment on them, other to tell you that, from what little I’ve seen on the Internet, some are much better than others.)

Once more, a disclaimer, if I may: This article isn’t about building the Goodwrench/Oreo car to absolute metaphysical accuracy. Rather, as with last month’s, it’s an exercise in solving some problems. You’ll notice discrepancies between my model and the actual Goodwrench/Oreo car if you do some research. Once again, my aim is to help you build some techniques you can apply to your own models. Thank you. You may now continue….

THE CHASSIS

The first modification I made was to stretch the chassis to match the body. This is simple enough; just cut the frame where the floor pan meets the chassis rails, then glue some laminated plastic in place until the chassis is the proper length. It’s a subtle stretch, perhaps 3 or 4 millimeters. It’s a good idea to tack-glue the suspension to the chassis, and fit the chassis and suspension to the body before cutting, so you can get your own precise measurement. The idea is to center the wheel spindles in the wheel wells. I made sure the plastic I added didn’t stick below the chassis; that let me use small C clamps to hold a piece of wood against the bottom of the chassis as it mended. This helped keep things aligned. Once everything was dry, I could then simply glue .020 sheet to the bottom of the chassis side rails to cover the repair, and file and sand the other sides of the rails so they were in shape.

Of course, stretching the chassis means you can’t use the roll cage assembly as it came in the kit. As you remember from last month, I like to build the roll cage separate from the chassis, which gives me more freedom to paint and detail to my heart’s content. Well, cut the front downtubes off at the firewall and extend them the same amount you extended the chassis. Some smaller-diameter sections of the kit sprue are about the correct diameter for this work, so give that some consideration for stock. I recommend doing this at the firewall since it means everything is lengthened at the same point and it lets the kit-supplied tabs and slots up front serve as reference points. One more thing you’ll have to do is lengthen the kit’s driveshaft, but that’s simple enough; just cut a new shaft to fit and glue the front and rear universal joints to it.

When everything is dry and all the seams are sanded and smoothed over, you can paint and detail the chassis and engine as you would otherwise. (Again, my color of choice is Krylon Pewter Gray, over Tamiya spray primer.) Folks who are so inclined may wish to super-detail these components or make them appear more prototypically correct; however, I’m most often content to just make kit components look their best. I built the engine box-stock. The only change I made was to replace the driver’s side exhaust collector with a dual-side exhaust from a Pontiac Grand Prix kit, as the Oreo car ran with this dual-side collector at Daytona.

ROLL CAGE AND INTERIOR

The roll cage pretty much goes together as advertised. However, I didn’t like the kit-supplied glareshield above the instrument panel, so I made a new one from .010 styrene. The other addition I made to the roll cage was the missing “Earnhardt bar”. This was easy enough to make; just bend some styrene to the proper angle and glue it in place. I drilled a hole in the glareshield as a positive locating device. Other things I did to the roll cage included cutting out the window net and putting it in the lowered position and adding a small triangular net, made from strips of masking tape, to the upper right-hand corner of the driver’s side of the roll cage opening.

The seat in the recent Skill Level 3 NASCAR kits has been a source of pain for many years because its side bolsters are asymmetrical and there’s a head restraint on only one side. While it’s well-known that Dale Earnhardt was his own man when it came to seats and safety equipment, I just made the kit’s seat symmetrical by adding styrene sheet and doing lots of cutting and sanding to make each side match up. I added seat manufacturers’ logos from a Slixx decal sheet. I also added a seat belt adorned with Simpson logos in appropriate locations.

THE BODY

The body in these kits is a good start, but there are shortcomings. There are sunken places in the side panels where the internal mounting/reinforcement ribs are, and these must be filled and sanded. There are some pretty gnarly gaps between the hood and the front fenders, notably around the “headlight” locations. The rear spoiler is much too small, too.

There’s one more matter that detail-oriented modelers will want to address. The Revell-Monogram body portrays a Monte Carlo as approved for the start of the 2000 NASCAR season. However, effective with the March 2000 Atlanta race, NASCAR permitted the Chevy teams a slight kickout in the front air dam. This caused a mild but noticeable change in the car’s front profile. You can represent the modified front air dam with an aftermarket resin piece (as I did), or you can do it on your own by making vertical cuts at each corner of the front air dam and up the centerline. This way you can simply pull the air dam out and forward until you’re happy with the result. Some super glue to fix it, some putty and sanding, and you have the new front end. (You can also add some sheet plastic to the bottom of the air dam to make it hug the track a little more, too.)

Fixing the rear spoiler is a little more involved. The simplest way would be to add sheet styrene to both sides and the top, and sand it until it’s the proper shape. However, I cut off the spoiler, flipped the body over, and then began scribing the back corner of the trunk lid with the back edge of a hobby knife. Eventually the blade broke through that deck edge where the spoiler had been. I could then cut a new spoiler, in the proper shape, from sheet styrene. I left a large tab on the bottom of the new spoiler so I could insert it into the slot I’d cut and adjust the spoiler’s angle. I got the shape I wanted, but as you can tell, my angle was slightly off. No matter, though. It looks much better than the anemic spoiler the kit supplied.

 

As you remember from last month, one area I pay much attention to is where the hood meets the body. The Monte Carlo needed lots of help here, as the accompanying photo shows. I installed the hood and taped it in place from the inside, then used the back of a hobby knife to scribe the separation lines until they were uniform. When I was satisfied with them, I inserted strips of sheet styrene into the separation lines and glued them to the body. Once that dried, I cut down the excess, sanded the joint, and filled and sanded until the hood and body were trued to my satisfaction.

I also made one more modification at this point. The Fall 2000 Talladega race introduced a controversial “aero package” that included a roof-mounted “taxicab strip” and a small lip, called the Gurney lip, on the rear spoiler. This package was meant to “dirty up” the air around each car and lead to more exciting racing, but things didn’t quite work that way (instead, it helped cars clump up into big packs, led to some pretty spectacular accidents, and may have played a role in the wreck that killed Earnhardt). This package was required on all cars in the Daytona and Talladega races in 2001, but was (thankfully) abandoned before Speedweeks 2002.

I decided the easiest way to add the taxicab strip would be to scribe a slot in the roof into which I could later insert a piece of styrene or brass. As it happened, there was a little break in each of the roof rails about three-eighths of an inch from the front of the roof. I just aligned a straight edge with these little gaps and scribed a slot there. I didn’t install the roof strip (or the Gurney lip) until final assembly, as it would have gotten in the way of finishing the body.

When the bodywork was finished, I primed the body and painted it Testors Gloss Black from a spray can. (No fancy paint here, folks; just good ol’ Testors spray bombs.) I let the body cure for a couple weeks, then used Micro-Mark sanding pads and Novus Plastic Polish to bring the body to a very nice shine. This was my first polishing job, and it was really a revelation to see just what kind of difference it makes in a car model. After the polish job was done I applied the decals, which went on with no surprises and really looked gorgeous when they were on the car.

Mounting the finished body to the car took some care. I had to trim away the internal ribs (remember, the ones that caused those nasty sink marks in the sides of the body) and sand down the top of the roll cage a bit before the body would sit properly on the chassis. Once I was happy, though, it was simple enough to glue the body in place. The lengthened wheelbase, while not exactly perfect, was enough to make a huge difference in how realistic the model looks.

FINAL DETAILS

Applying the final details – as with any model – is where my production rate really slows down (see last month’s article). For one thing, I had to make new side windows, because the Monte Carlo kit’s windows feature round ventilation holes instead of the now-standard NACA inlets. That won’t do for my model! I had some NACA inlets that Ralph had made for me on his Mattel Vac-U-Form, so it was easy enough to cut new windows from clear sheet, cut out an opening for the duct, and glue the duct in place. I ran Scale Model Speedway ducting from the rear window to the oil cooler. At some point I have to make (or buy) a large multi-duct NACA inlet for the large passenger’s side “door” window, but that will happen in time. I also splurged and installed some Detail Master hood pins and scuff plates, which look really sharp.

From here, finishing out the Monte Carlo was much like last month’s Dodge. I added the adjustment downtubes, internal bracing, spoiler braces and overflow tube just as I did on last month’s model. The bolt heads between the spoiler braces are nothing more than dots of white glue I made on wax paper, let dry, painted silver, scraped off and glued in place. Details specific to this car include the roof strip (made from sheet brass) and Gurney lip (made from plastic strip) on the rear spoiler, as well as the side skirts for the exhaust collectors. After a few last touchups, the model was complete.

Conclusion

Was all this work worth it? Absolutely. Many people flock to diecasts, but I still prefer to build my own cars, even if they require a lot of work to make them look correct. There’s a pride of ownership I have in them, knowing that I did them my way and to my satisfaction. (That’s not to mention that kits are a lot cheaper than diecast, too, but that’s another story.) There are others to follow from my workbench, too, most notably Michael Waltrip’s winning car from the 2001 Daytona 500.

One last note: If you’ve been reading this article and thinking, “Wow, I could never do that,” please let me be the first to tell you that you can. The first step is to stop telling yourself that you can’t do this level of work. All it takes is practice, and looking at every model you build as another learning exercise. I’ve been building models pretty much all my life and I’m still learning, and each model I complete is another learning exercise. Above all else, remember the real reason why we build these things anyway – it’s to have fun! Build it your way, to your satisfaction, until you’re happy with it.

Now go out there and build something! And have fun! As my Ralph says, if you’re not having fun, you must be doing something wrong.